I’m finally done with Synthrally. I might patch the game if some outrageous bug rears its head in the next month or so, and commercially, the game is probably going to die in obscurity like 80% of games that are released on Steam every day, but for now, I’m done. I’m finally free, and I’ve been waiting for this moment for nearly a year now.
I got selected as a Platinum Winner of GDC’s Game Narrative Review contest! There are only 3 Platinum winners (and a lot of submissions), but I’m one of them! Below is the narrative review I did of Darkest Dungeon, and how it uses game mechanics in tandem with narrative to give the player an authentic, stressful experience of the macabre and the mysterious. Scroll past the poster to get to the actual essay!
Just setting up the website so I can post my various projects and writings here for all the world to see!